Cyberpunk 2077 is one of the most anticipated games at the moment.
CD Projekt Red promises to provide gameplay mechanics and new features that will certainly exceed the expectations of its players.
Cyberpunk 2077 Overview
Philipp Weber and Miles Tost as the Quest and Level Designer from Cyberpunk 2077 who joined a podcast on Gamestar (one of many game medias in Germany) a few days ago, held a joint discussion on one of the side-quest in the game. Based on the two development staff account, the quest in the game will be more complex than The Witcher 3.
They also explained that there is a certain quest that requires players to leave their weapons in a scenario, but there are also scenarios where players can use certain weapons only. The quest in Cyberpunk 2077 was designed in such a way to fit in the logic and versatility of the distant future story line.
Check out other related news: Cyberpunk 2077: Coming When it’s Ready
Cyberpunk 2077 Quest Systems
Writing on a thread on Reddit, the Senior Quest Designer Philipp Weber explained further how the class system at Cyberpunk 2077 greatly influence the quest progression. The opportunity seems to be closely related to the skill and class. Using unique skills will give you up to five different ways to complete quests or challenges in the quest, making quest designs more complex in some areas.
Cyberpunk 2077 is currently being developed on PC, Playstation, and Xbox one. This game is rumored to be released in 2021 along with other Triple A games.