We have seen before how extraordinary the Death Stranding game made by Hideo Kojima at the Tokyo Game Show 2019 event looks like. The landscape graphics are made very detailed and realistic while the gameplay also takes real-life logic into account, making this game graphic wise as one of the games that are the closest to reality so far.
The mind-blowing graphics quality may make you think how long does the Death Stranding was in development, especially if you see a game that could be considered the equivalent of triple-A games in quality and hype, namely Cyberpunk 2077 that took more than 8 years to make.
Death Stranding Realistic Graphics are the Result of Efficient Staffs
However, Hideo Kojima surprised a lot of gamers when he said that so far Death Stranding was only three years in development period and was even handled by only 80 employees, where usually a game on par with Death Stranding needed 500-600 employees to make the game into reality.
After leaving Konami, Kojima has just formed his own game studio, Kojima Production, which arguably is still not a large studio. Hideo Kojima explained that they work continuously when making Death Stranding, they work as efficiently as possible by eliminating some steps in development that usually waste time.
Hideo Kojima also explained that he was used to getting work done quickly and making decisions quickly so that the planning did not take much time. He also said that he handled his own planning, design, production, and other things so that he could finish it as efficiently as possible.